> [!infobox|right]
>
> #### Tribe of the Elk
>
> ![[5e_elktribe.png]]
>
> ##### Basic Information
>
> | | |
> |---|---|
> |![[ICON - bookmark-etch-solid-full.svg]] **Type**: | Nomadic Tribe,<br>Reghedmen Barbarians |
> |![[ICON - crystal-ball-solid-full.svg]] **Deity**: | [[Tempus]] |
> |![[ICON - eclipse-solid-full.svg]] **Alignment**: | Neutral Good |
> |![[ICON - eclipse-solid-full.svg]] **Leadership**: | [[Jarund Elkhardt]] |
> |![[ICON - chess-rook-piece-sharp-solid-full.svg]] **Seat**: | Mobile Camps,<br>[[Icewind Dale]] |
> |![[ICON - chess-rook-piece-sharp-solid-full.svg]] **Sites**: | Icewind Dale, [[Ten-Towns]] |
> |![[ICON - person-limbs-wide-solid-full.svg]] **Members**: | ???? ,<br>Reghedmen Humans |
> |![[ICON - sparkle-solid-full.svg]] **Influence**: | Icewind Dale |
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<div class="dioctionary-ribbon">A Brief History</div>
- The [[Tribe of the Elk]] is a nomadic [[Reghedmen]] tribe of [[Icewind Dale]], known for following the herds across the frozen tundra and living in uneasy peace with the nearby [[Ten-Towns]]. Unlike some of the harsher barbarian tribes of the North, the Elk have often been remembered as comparatively peaceful, though “peaceful tundra barbarians” still means people with axes, grudges, and weather that wants everyone dead.