1. **(Dungeon Guidelines) Aim For:** - One dungeon - Around 2 Hours preferred, **hard cut-off is 4 hours. Don't be afraid to make something shorter, players take longer than you think.** - 1-2 combat encounters (If any) - 1 Puzzle (If any) - Party will be level 3. - End each one-shot with some ambiguous ending that can set up for the party going elsewhere. 2. **Rules** - Common sense rules, be courteous to each other and try to avoid disrupting and metagaming. - Rules are RAW. - 5e 2014 is used. - Noncombat initiative optional, but at it's simplest form: one action, one bonus action, one interaction. - The same character will be used for each one-shot. **DAY 1** - Feb 5th - Pips **DAY 2** - Feb 12th - Dio **DAY 3** - Feb 19th - Stensin **DAY 4** - Feb 26th - Aux **DAY 5** - March 5th - Mactik **DAY 6** - March 12th - Rune