1. **(Dungeon Guidelines) Aim For:**
- One dungeon
- Around 2 Hours preferred, **hard cut-off is 4 hours. Don't be afraid to make something shorter, players take longer than you think.**
- 1-2 combat encounters (If any)
- 1 Puzzle (If any)
- Party will be level 3.
- End each one-shot with some ambiguous ending that can set up for the party going elsewhere.
2. **Rules**
- Common sense rules, be courteous to each other and try to avoid disrupting and metagaming.
- Rules are RAW.
- 5e 2014 is used.
- Noncombat initiative optional, but at it's simplest form: one action, one bonus action, one interaction.
- The same character will be used for each one-shot.
**DAY 1** - Feb 5th - Pips
**DAY 2** - Feb 12th - Dio
**DAY 3** - Feb 19th - Stensin
**DAY 4** - Feb 26th - Aux
**DAY 5** - March 5th - Mactik
**DAY 6** - March 12th - Rune