> [!infobox|right]
> #### Faerûn
> ![[haveyouseenthisman.png]]
> ##### Basic Information
> | | |
> | ---- | --- | --- |
> | **Type:** | Region | Continent |
> | **Location:** | [[Artimis]] | Western Hemisphere |
> | **Status:** | Active | Ever-Changing |
> | **Aliases:** | The Great Island | |
> | **Age:** | Ancient | Timeless |
> #### State
> | | |
> | ---- | --- | --- |
> | **Leadership:** | Countless Nations | Fragmented |
> | **Sovereignty:** | City-States & Kingdoms | Divided |
> | **Forces:** | Armies, Magic, & Faith | Dominant |
> | **Population:** | Vast | Diverse |
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<div class="dioctionary-ribbon">A Brief History</div>
- Faerûn is the central continent of [[Artimis]] and the primary stage upon which the histories of mortals, gods, and empires unfold, a vast and diverse land shaped as much by its people as by the forces that continually reshape it. From the frozen tundras of the north to the dense jungles of the south, and from the rugged Sword Coast to the distant eastern borders that meet the Hordelands and [[THE DIOCTIONARY/TTRPG/D&D/WORLD LORE/LOCATIONS/ARTIMIS/KARA-TUR/Kara-Tur]], Faerûn is defined by contrast, where civilizations rise and fall in close proximity to wilderness that remains untamed and unforgiving. At its heart lies [[Sea of Fallen Stars]], a great inland sea that binds the continent together through trade, conflict, and cultural exchange, serving as the lifeblood of many powerful nations. Unlike more unified lands, Faerûn exists in a constant state of motion, its countless kingdoms, factions, and peoples driven by ambition, faith, and survival, ensuring that no single power holds dominance for long. It is a place where destiny is not granted, but forged, and where those who fail to adapt to its ever-shifting nature are inevitably broken by it.